For my critique I mostly received feedback for the aesthetics of my experience as well as advice for VR navigation for players. It was helpful to see the project in a new light and to have someone with experience like Mahe give me feedback. Following his advice I added camera fades into the teleporting blueprint so that it wouldn't be too jumpy going into other scenes. I also enabled ray tracing and made the lighting in my scene better.
Critique: Outside Mentor
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